These are works of 3D modeling and sculpting, mostly utilizing Maya and Zbrush software.
Practice on anatomy and where skin bunches in movement.
Turntables of the hand model showing topology and texture.
Personal project, the night sky becoming physical to patrol the land.
3D rendition of the House of Blue Leaves from Tarantino's Kill Bill Vol. 1 (2003).
Character models of the main characters from my senior thesis piece, "Scavengers".
Rendered tour of the interior House of Blue Leaves model. Showing off the modeling detail and topology.